Good day, Veldaharians!
The time is here where we are now going LIVE after quite some time now.
The client link is available from the top menu, it will automatically download the cache for you. So you are ready to play.
Hope to see you all ingame!
So what has been done for this release?
Well, quite alot has been altered/added in the past time however not all of it is visual which is why not everything is written down. But in wide range these are the updates done to OS-V recently.
Tome of fire will now apply a damage boost when using it combined with fire spells.
Occult necklace now provides 10% mage damage bonus.
Kodai wand now provides 15% mage damage bonus.
Imbued god capes now provides 2% mage damage bonus.
Twisted bow shall now be more effective towards cerberus.
Pest control points shall now be dealt correctly according to your rank bonus.
Vorkath shall now wake up properly even if attacked by a projectile.
After purchasing the dwarf-cannon, the buyback price is now automatically lowered to 250.000gp
F-keys can now be modified to what you want them to be, using the interface opened by the command ::fkeys
Surge spells has been added to the modern spellbook.
A bug where wind strike spell could not be cast without autocasting has been fixed.
Pet-rates have been lowered significantly and should be abit easier to obtain.
Corporeal beast will now only spawn two cores instead of six throughout the fight.
Nieve dialogue has been sorted when you have an active task from her.
Autochat has been added to the client, simply right-click on "public" in the chatbox menu to configure it.
You can now clear your current private messages by simply right-clicking "private" in the chatbox menu.
The old autocast icon has been removed.
Everyone who has dealt at least 300 damage towards olm will now get a killcount when it is dead.
Remaining XP count will now show when hovering over a skill within the skilltab.
Total xp will now show when hovering over total level within the skilltab.
Olm droptable for resources amounts has been decreased significantly.
You can now set your destination at the wilderness obelisks when you have completed wilderness hard diary.
The farming patch at catherby can now be used as well as the one at falador.
Pet dark core can now be morphed to the corporeal critter.
Pet jal nib rek cam now be morphed to tzrek zuk.
Crystal chest now has an individual counter to keep track of how many you have opened.
Boots of stone has been added to the slayer store.
Dwarf cannon should now be dropped on the floor if an ultimate ironman logs out.
Items and entities with certain textures should no longer be flickering.
Slayer interface should now always show correct slayer points in the top right corner.
Slayer's staff(e) can no longer be used on non-task npcs.
Level-7 Enchantment has been added for Zenyte jewellery, requiring a magic level of 93.
The way probita checks for pets has been sorted, all pets can now be stored.
Operating the ring of dueling will now bring you to the correct locations.
All swords now have the correct stab animation when choosing that attack-style.
When receiving a looting bag or rune pouch as a drop it will now announce you.
Camo helmet no longer makes your face invisible.
Dragon claws damage modifier has been lowered.
All trees at woodcutting guild can now be cut again.
Home teleport button in each spellbook has received an update with two donator teleports as well, regular and north teleport.
Graceful set check has been bettered and should now work as intended even if only one or two pieces are worn.
There is now a portal at the back of the abyss which brings you to the wrath altar, which requires 95 runecrafting to craft at.
Spellbook tab icon will now update depending on which spellbook you are currently on.
Charged items should no longer drop charges to ironmen accounts.
Ranger's tights, ranger's tunic, fremennik kilt and spiked manacles will now be announced when received from a clue.
Ahrim the blighted will no longer hit through your magic prayer, he will now lower your stats when doing his special attack.
A new client login screen has been added, all credits to @renaissance
Most of the trees and rocks can now again be cut/mined as they changed id's with the client data update. If anymore is missing/doesn't work, let me know.
A typo where adam says you chose x1 mode when you actually chose x5 mode was corrected.
The objects within the inferno minigame should no longer become invisible.
Npcs with a hitpoint level of at least 200 will now have a slightly larger hp bar.
Dragon bolts can now be fletched and combined with the different bolt tips.
Item operating in the equipment tab has now been sorted properly.
The gates to chickens and cow training areas have been removed.
Slayer helmet bonus now works as intended when using magic as well.
Dwarven rock cake will now damage you in 10's if your hp is above 10 else it will deal 1 damage.
Ironmen, ultimate ironmen and hardcore ironmen can now purchase pickaxes in the falador mine after completing easy falador diary.
Obsidian armour has now been moved to it's own rare table making them more easy to obtain.
Obsidian armour has been added to the tokkul shop as well.
3rd Age bow can now fire arrows up to dragon.
Red spiders has been added into the wilderness part of edgeville dungeon.
The trident of the seas(e) can now be crafted by using three tentacles on a regular trident of the seas.
- The trident of the seas is charged similar to the regular trident, however it takes zulrah scales instead of coins.
- The trident of the seas(e) has additional mage damage bonus and can inflict venom damage.
- The trident of the seas(e) holds up to 20.000 charges instead of the regular 2.500.
The trident of the swamp(e) can now be crafted by using three tentacles on a regular trident of the swamp.
- The trident of the swamp(e) holds up to 20.000 charges instead of the regular 2.500.
Ground item names will now show items worth over 150.000gp in a different color to different some of the more valueable drops mor easily.
Edgeville has received a make-over.
The main bank has been edited slightly.
West of the bank is an area where we are still to decide what to use for.
South of the bank is now where you start your duels.
South of that is now a gambling area for dicing and flower poker.
The new donator zone exists of most that what was available in the old zone.
Two banks, a large bank on the south part of the zone including:
Trapdoor for donator slayer cave
Market stall with sigmund the merchant to sell to
And some npcs and shops:
Bob barter (Decanter)
Grace (Agility teleports)
Just east of the southern bank you have an area with obelisks including:
Obelisk of fire
Obelisk of water
Obelisk of air
Obelisk of earth
A new donator zone has been created. (Same command ::dz and a new command added for the north part of dz ::dzn)
Up on the north-east part of the zone there is another bank, slightly smaller but includes;
Trapdoor for donator slayer cave
Right west of the north bank there is a spawn of 6 yew trees and 6 magic trees.
Right west of those trees there is a mining field which includes:
4 Gold rocks
5 Adamant rocks
6 Rune rocks
6 Gem rocks
In the center of the map runs the water where you can fish for:
The following items has been corrected to show unlimited runes within the magic tab;
Tome of fire
Mystic steam staff
Verzik vitur has been completed for clan raids:
Three phases with different special attacks, most are similar to osrs.
You are given a dawnbringer in the beginning of the fight and four pillars are spawned. We suggest you take cover behind them.
New items available as drops from verzik including:
Scythe of vitur - Chargeable, when charged it can hit three times on an npc if their size is greater than or 2.
Sanguinesti staff - Chargeable, must have charges to be used. Comes with a built-in spell which is powerful and can heal the user.
Ghrazi rapier - Quick, light and dangerous weapon.
Avernic hilt - Can be used to combine into an Avernic defender. Great defence bonus.
Justiciar set - Has a set effect if all parts are worn. Reducing quite some damage from PvM.
Lithkren vault has been added, you can get there by browsing the slayer teleports (Ctrl+T, 5, E)
In lithkren vault you will find the adamant dragon and the rune dragon.
These drop dragon metal shard and dragon metal slice.
These can be used to smith a Dragon kiteshield at the Dragon forge.
A dragon kiteshield ornament kit can be attached to the shield to create a gold-trimmed version of the shield. The ornament can be obtained from master clue scrolls.
In the north part of the vault stands the big machinery in which you can use to craft the ferocious gloves.
Creating ferocious gloves in lithkren vault.
Collection log has been added
Will log most of your drops and obtainables.
WIll log at which killcount you received the first one if it was as a drop.
Bosses - Various bosses across OSV
Raids - Chambers of Xeric and Theatre of blood
Clues - Easy, medium, hard, master and shared
Minigames - Pest control, fight caves, barrows, warriors guild and inferno
Pets - All pets that are obtainable in OSV
Over 20 more items has been added to clue rewards:
Monks robe top(t)
Cape of skulls
Sandwich lady hat
Sandwich lady top
Sandwich lady bottom
Staff of bob the cat
3rd age druidic robe top
3rd age druidic robe bottom
3rd age druidic staff
3rd age druidic cloak
3rd age plateskirt
The items above have all been added to the collection log as well.
The following items can no longer be stored in the UIM untradable storage:
Revenants droptables have been edited slightly, some new items added are:
Craw's bow - When Craw's bow is charged with revenant ether, an additional 50% ranged accuracy and damage boost is applied when attacking any NPC in the Wilderness, consuming 1 ether per attack whether the player hits or not.
Thammaron's sceptre - When Thammaron's sceptre is charged with revenant ether, an additional 100% magic accuracy and 25% magic damage boost is applied when attacking any NPC in the Wilderness, consuming 1 ether per attack whether the player hits or not.
Viggora's chainmace - When Viggora's chainmace is charged with revenant ether, an additional 50% melee accuracy and damage boost is applied when attacking any NPC in the Wilderness, consuming 1 ether per attack whether the player hits or not.
Amulet of avarice - When equipped the player becomes skulled, while equipped all drops in revenant caves will be noted.
A new slayer master has been added - Konar quo Maten
She can be accessed on Mount Karuulm
A teleport has been added to Slayer, going to Mount Karuulm (Ctrl+T, 5, F)
When she assigns you a task she will assign you a specific location as well, where you have to do your task.
When you are on a task from Konar, you have a chance of obtaining the Brimstone key when you are killing your task. You can use this key with the brimstone chest just next to Konar.
Karuulm slayer dungeon has been added.
You must have boots of stone or boots of brimstone when wandering the karuulm dungeon, else you will be dealt 4 damage every tick.
Karuulm slayer dungeon contains the following npcs:
Wyrms (With additional task only area)
Hydras (With additional task only area)
Drakes (With additional task only area)
New items available as drops from drake including:
Drake's tooth - Can be combined with holy sandals to create devout boots.
Drake's claw - Can be combined with the boots of stone to create the boots of brimstone.
Alchemical hydra has been completed for instanced fights:
To be able to fight hydra you must first gain some more knowledge, you can do so by any slayer master. Costing 500 Slayer points.
Four phases including lowering their defence using the different colored vents.
New items available as drops from hydra including:
Dragon knifes - A new type of throwable range weaponry, includes a special attack which throws two knifes at once.
Hydra tail - Can be combined with the dragonbone necklace and bonecrusher to combine the effects of both.
Hydra leather - Can be used into crafting ferocious gloves. The best in slot melee gloves.
Hydras claw - Can be combines with the zamorakian hasta to create the dragon hunter lance.
Hydras eye, hydras fang and hydras heart - Can all be combined to create the brimstone ring.
Hydra heads - Can be used to create the hydra slayer helmet.