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  1. 4 points
    Behind the scenes I will be updating this thread slightly with some updates I have done and work in progress throughout this maintenance. Feel free to leave feedback and ideas of changes. Note: I will not be showing everything that is updated/added. This will be a draft of some features for now. Alchemical hydra. Skilltab hover, this was suggested previously to have "Remaining XP:" added to the skilltab. Clear private messages, simple but yet effective to get rid of that pm cluster. http://recordit.co/0ysUBRXBzX Autochat, still to be tested and we'll see if it is here to stay or not. Customizeable f-keys and the new Surge spells Edgeville map was updated slightly More to be added..
  2. 2 points
    Good day, Veldaharians! A couple of bug fixes has been sorted for this update, I appreciate everyone reporting them in. Keep doing so and I'll sort them out as soon as I can. Game Changes: Viggoras chainmace now works as intended. The droprate of the brimstone keys has been buffed slightly. Brutal blue dragons can now be killed if given a blue dragon task by konar. Aberrant spectres will no longer be given in the slayer tower by konar. Farming will no longer mess up, they will now update properly. Wilderness diary has received a change: You now only have to kill 50 Callisto, instead of 140. You now only have to kill 50 Venenatis, instead of 140. You now only have to kill 50 Vetion, instead of 140. Tier 10 emblem is now tradable. Surge spells can now be autocasted. Revenants very rare droptable rarity has been upped meaning it should be a bit harder to receive a drop from that table. Craw's bow strength has been lowered slightly.
  3. 2 points
    I’m making a google doc with changes to each skill. I’ll make comments on this thread when I complete certain skills. I don’t want to be the only one providing ideas, so I definitely want some feedback regarding the document. https://docs.google.com/document/d/1d4yNkoJiwUwHRMbyxpA6K0t7zWxybuVshORNFYSGr-w
  4. 2 points
    I'll have something posted shortly, we're in the middle of testing and ironing everything out
  5. 2 points
  6. 2 points
    i hope u make ur words come true, u have said that to many times matt,starting to lose faith in u..... damn…...i was so close this time this became a sad story...…
  7. 1 point
    Good day, Veldaharians! The time is here where we are now going LIVE after quite some time now. The client link is available from the top menu, it will automatically download the cache for you. So you are ready to play. Hope to see you all ingame! So what has been done for this release? Well, quite alot has been altered/added in the past time however not all of it is visual which is why not everything is written down. But in wide range these are the updates done to OS-V recently. Game Changes: Tome of fire will now apply a damage boost when using it combined with fire spells. Occult necklace now provides 10% mage damage bonus. Kodai wand now provides 15% mage damage bonus. Imbued god capes now provides 2% mage damage bonus. Twisted bow shall now be more effective towards cerberus. Pest control points shall now be dealt correctly according to your rank bonus. Vorkath shall now wake up properly even if attacked by a projectile. After purchasing the dwarf-cannon, the buyback price is now automatically lowered to 250.000gp F-keys can now be modified to what you want them to be, using the interface opened by the command ::fkeys Surge spells has been added to the modern spellbook. A bug where wind strike spell could not be cast without autocasting has been fixed. Pet-rates have been lowered significantly and should be abit easier to obtain. Corporeal beast will now only spawn two cores instead of six throughout the fight. Nieve dialogue has been sorted when you have an active task from her. Autochat has been added to the client, simply right-click on "public" in the chatbox menu to configure it. You can now clear your current private messages by simply right-clicking "private" in the chatbox menu. The old autocast icon has been removed. Everyone who has dealt at least 300 damage towards olm will now get a killcount when it is dead. Remaining XP count will now show when hovering over a skill within the skilltab. Total xp will now show when hovering over total level within the skilltab. Olm droptable for resources amounts has been decreased significantly. You can now set your destination at the wilderness obelisks when you have completed wilderness hard diary. The farming patch at catherby can now be used as well as the one at falador. Pet dark core can now be morphed to the corporeal critter. Pet jal nib rek cam now be morphed to tzrek zuk. Crystal chest now has an individual counter to keep track of how many you have opened. Boots of stone has been added to the slayer store. Dwarf cannon should now be dropped on the floor if an ultimate ironman logs out. Items and entities with certain textures should no longer be flickering. Slayer interface should now always show correct slayer points in the top right corner. Slayer's staff(e) can no longer be used on non-task npcs. Level-7 Enchantment has been added for Zenyte jewellery, requiring a magic level of 93. The way probita checks for pets has been sorted, all pets can now be stored. Operating the ring of dueling will now bring you to the correct locations. All swords now have the correct stab animation when choosing that attack-style. When receiving a looting bag or rune pouch as a drop it will now announce you. Camo helmet no longer makes your face invisible. Dragon claws damage modifier has been lowered. All trees at woodcutting guild can now be cut again. Home teleport button in each spellbook has received an update with two donator teleports as well, regular and north teleport. Graceful set check has been bettered and should now work as intended even if only one or two pieces are worn. There is now a portal at the back of the abyss which brings you to the wrath altar, which requires 95 runecrafting to craft at. Spellbook tab icon will now update depending on which spellbook you are currently on. Charged items should no longer drop charges to ironmen accounts. Ranger's tights, ranger's tunic, fremennik kilt and spiked manacles will now be announced when received from a clue. Ahrim the blighted will no longer hit through your magic prayer, he will now lower your stats when doing his special attack. A new client login screen has been added, all credits to @renaissance Most of the trees and rocks can now again be cut/mined as they changed id's with the client data update. If anymore is missing/doesn't work, let me know. A typo where adam says you chose x1 mode when you actually chose x5 mode was corrected. The objects within the inferno minigame should no longer become invisible. Npcs with a hitpoint level of at least 200 will now have a slightly larger hp bar. Dragon bolts can now be fletched and combined with the different bolt tips. Item operating in the equipment tab has now been sorted properly. The gates to chickens and cow training areas have been removed. Slayer helmet bonus now works as intended when using magic as well. Dwarven rock cake will now damage you in 10's if your hp is above 10 else it will deal 1 damage. Ironmen, ultimate ironmen and hardcore ironmen can now purchase pickaxes in the falador mine after completing easy falador diary. Obsidian armour has now been moved to it's own rare table making them more easy to obtain. Obsidian armour has been added to the tokkul shop as well. 3rd Age bow can now fire arrows up to dragon. Red spiders has been added into the wilderness part of edgeville dungeon. The trident of the seas(e) can now be crafted by using three tentacles on a regular trident of the seas. - The trident of the seas is charged similar to the regular trident, however it takes zulrah scales instead of coins. - The trident of the seas(e) has additional mage damage bonus and can inflict venom damage. - The trident of the seas(e) holds up to 20.000 charges instead of the regular 2.500. The trident of the swamp(e) can now be crafted by using three tentacles on a regular trident of the swamp. - The trident of the swamp(e) holds up to 20.000 charges instead of the regular 2.500. Ground item names will now show items worth over 150.000gp in a different color to different some of the more valueable drops mor easily. Edgeville has received a make-over. The main bank has been edited slightly. West of the bank is an area where we are still to decide what to use for. South of the bank is now where you start your duels. South of that is now a gambling area for dicing and flower poker. The new donator zone exists of most that what was available in the old zone. Two banks, a large bank on the south part of the zone including: 4 Banks Poll booth Crystal chest Trapdoor for donator slayer cave Teleportation device Cooking range Pottery oven Furnace Anvil Market stall with sigmund the merchant to sell to Prayer altar Ornate pool And some npcs and shops: Tanner Bob barter (Decanter) Zul-areth General store Grace (Agility teleports) Just east of the southern bank you have an area with obelisks including: Obelisk of fire Obelisk of water Obelisk of air Obelisk of earth A new donator zone has been created. (Same command ::dz and a new command added for the north part of dz ::dzn) Up on the north-east part of the zone there is another bank, slightly smaller but includes; 4 Banks Teleportation device Trapdoor for donator slayer cave Crystal chest Right west of the north bank there is a spawn of 6 yew trees and 6 magic trees. Right west of those trees there is a mining field which includes: 4 Gold rocks 5 Adamant rocks 6 Rune rocks 6 Gem rocks In the center of the map runs the water where you can fish for: Sharks Mantas Karambwans Anglerfish The following items has been corrected to show unlimited runes within the magic tab; Tome of fire Dust battlestaff Smoke battlestaff Mystic steam staff Mist battlestaff Kodai wand Verzik vitur has been completed for clan raids: Three phases with different special attacks, most are similar to osrs. You are given a dawnbringer in the beginning of the fight and four pillars are spawned. We suggest you take cover behind them. New items available as drops from verzik including: Scythe of vitur - Chargeable, when charged it can hit three times on an npc if their size is greater than or 2. Sanguinesti staff - Chargeable, must have charges to be used. Comes with a built-in spell which is powerful and can heal the user. Ghrazi rapier - Quick, light and dangerous weapon. Avernic hilt - Can be used to combine into an Avernic defender. Great defence bonus. Justiciar set - Has a set effect if all parts are worn. Reducing quite some damage from PvM. Lithkren vault has been added, you can get there by browsing the slayer teleports (Ctrl+T, 5, E) In lithkren vault you will find the adamant dragon and the rune dragon. These drop dragon metal shard and dragon metal slice. These can be used to smith a Dragon kiteshield at the Dragon forge. A dragon kiteshield ornament kit can be attached to the shield to create a gold-trimmed version of the shield. The ornament can be obtained from master clue scrolls. In the north part of the vault stands the big machinery in which you can use to craft the ferocious gloves. Creating ferocious gloves in lithkren vault. Collection log has been added Will log most of your drops and obtainables. WIll log at which killcount you received the first one if it was as a drop. Logs include Bosses - Various bosses across OSV Raids - Chambers of Xeric and Theatre of blood Clues - Easy, medium, hard, master and shared Minigames - Pest control, fight caves, barrows, warriors guild and inferno Pets - All pets that are obtainable in OSV Over 20 more items has been added to clue rewards: Easy: Frog slippers Monks robe top(t) Monks robe(t) Cape of skulls Wolf mask Wolf cloak Sandwich lady hat Sandwich lady top Sandwich lady bottom Staff of bob the cat Mole slippers Medium: Spiked manacles Uris hat Rangers tights Hard: Fremennik kilt Dual sai Master 3rd age druidic robe top 3rd age druidic robe bottom 3rd age druidic staff 3rd age druidic cloak 3rd age plateskirt The items above have all been added to the collection log as well. The following items can no longer be stored in the UIM untradable storage: Looting bag Rune pouch Gem bag Seed box Herb sack Revenants edits Revenants droptables have been edited slightly, some new items added are: Craw's bow - When Craw's bow is charged with revenant ether, an additional 50% ranged accuracy and damage boost is applied when attacking any NPC in the Wilderness, consuming 1 ether per attack whether the player hits or not. Thammaron's sceptre - When Thammaron's sceptre is charged with revenant ether, an additional 100% magic accuracy and 25% magic damage boost is applied when attacking any NPC in the Wilderness, consuming 1 ether per attack whether the player hits or not. Viggora's chainmace - When Viggora's chainmace is charged with revenant ether, an additional 50% melee accuracy and damage boost is applied when attacking any NPC in the Wilderness, consuming 1 ether per attack whether the player hits or not. Amulet of avarice - When equipped the player becomes skulled, while equipped all drops in revenant caves will be noted. A new slayer master has been added - Konar quo Maten She can be accessed on Mount Karuulm A teleport has been added to Slayer, going to Mount Karuulm (Ctrl+T, 5, F) When she assigns you a task she will assign you a specific location as well, where you have to do your task. When you are on a task from Konar, you have a chance of obtaining the Brimstone key when you are killing your task. You can use this key with the brimstone chest just next to Konar. Karuulm slayer dungeon has been added. You must have boots of stone or boots of brimstone when wandering the karuulm dungeon, else you will be dealt 4 damage every tick. Karuulm slayer dungeon contains the following npcs: Greater demons Fire giants Hellhounds Wyrms (With additional task only area) Hydras (With additional task only area) Drakes (With additional task only area) New items available as drops from drake including: Drake's tooth - Can be combined with holy sandals to create devout boots. Drake's claw - Can be combined with the boots of stone to create the boots of brimstone. Alchemical Hydra Alchemical hydra has been completed for instanced fights: To be able to fight hydra you must first gain some more knowledge, you can do so by any slayer master. Costing 500 Slayer points. Four phases including lowering their defence using the different colored vents. New items available as drops from hydra including: Dragon knifes - A new type of throwable range weaponry, includes a special attack which throws two knifes at once. Hydra tail - Can be combined with the dragonbone necklace and bonecrusher to combine the effects of both. Hydra leather - Can be used into crafting ferocious gloves. The best in slot melee gloves. Hydras claw - Can be combines with the zamorakian hasta to create the dragon hunter lance. Hydras eye, hydras fang and hydras heart - Can all be combined to create the brimstone ring. Hydra heads - Can be used to create the hydra slayer helmet.
  8. 1 point
    Sounds fun I did everything I wanted other than get assembler I’d love to but don’t play it enough anymore
  9. 1 point
    Suggestion title: Obsidian Armor Suggestion long description: As it stands, a player will suffer along with no strength bonus gear in their legs slot (and ironmen in their helmet slot aswell), until they are able to receive bandos, gear that is what I would consider to be late game. When the game launches, if the tzhaar-ket drop table is to stay the same, any one piece of obsidian armor will remain to be around 1/4k. Tzhaar kets are not farmed at all for anything as the obsidian armor is substantially rare from them, as are all of their other drops. I suggest that the tzhaar ket's drop chance of obsidian armor be moved to a to the "rare" slot and be given a drop rate of 1/128. This will allow people to grind for Obsidian Armor, I also suggest that they be added to the tokkul store at the prices set on OSRS ( in tokkul: 100k for legs, 125k for body 85k for helm). Or even a new npc that ONLY sells this armor set, but requires you to have completed a firecape, and have access to the inferno area, giving the inferno area a well needed upgrade. Suggestion additional information: I believe that this will usher in a new era, where Obsidian armor is the go-to for training and early game, where people have something to strive for before they reach the late game. Thank you for reading my suggestion.
  10. 1 point
    Suggestion title: Pickaxe Seller Suggestion long description: As it stands, there is no way for a fresh HCIM to mine efficiently without having to gear up first. In osrs, Ironmen are able to purchase a runite Pickaxe from the dwarves in the falador mine for I believe 32k. I suggest that we add this pickaxe seller to the game, adding the pre-requisite of the falador easy diary, and upping the price to that of around 500k. --- back when the server was active one of the many questions that new ironmen ask are "how do I get a rune pickaxe"? because mining is a skill that is needed in order to get a dragon defender (through smithing armor sets), early range training (via iron knives/darts) and late game range gear, in the form of rune darts/arrows aswell as being possibly one of the best moneymakers for an early game ironman. Suggestion additional information: I believe that by adding this NPC, it will simplify the process and bring ironman mode one step closer to being as true to osrs as it can be. Thank you for reading my suggestion.
  11. 1 point
    Evening, Veldaharians! The re-launch date has been changed. So instead of 15th of june, we will now go live at 14th of june. One day earlier! Hope to see you all ingame!
  12. 1 point
    Hey everyone, Here is a reintroduction to OSV I'm actually buzzing for launch see you all Friday!
  13. 1 point
    Hello, My name is Setup. I've been a community member since OS-PvP in 2014. For the longest time, I held the most amount of PvP Kills until OS-Veldahar was released. Before OS-Veldahar's first reset, I was nearly a maxed account and had a lot of great items. In the early stages OS-PvP, I was promoted to Moderator, where I worked alongside Matt as a game moderator. I resigned a few months longer, but never left the community. I'm really looking forward to the re-launch of OS-V and hope to see Matt create something amazing once again. I will continue to throw my ideas out there, so that they can help benefit the server and the community. If you have any questions, concerns, or just want to have a conversation, feel free to send me a Private Message on the forums. #OS-V 2019
  14. 1 point
    make a series where u try to get good cus u are pretty bad
  15. 1 point
    Hello, Veldaharians! As you may know the server has been in an idle state for quite some time, this has been because of me of course being mia and busy with life and job. I am not as busy anymore and am continuing to work on the server massively. There will be a reset unfortunately, I think as the servers state stands at now there is no competition left. Of course I can not build a reset of just competition. But from some players perspective there is low to no reasons to be starting a new account at this stage with this low amount of players currently getting on from time to time. For those who are still getting on and actually playing as is, will be reimbursed of course for their dedication if they wish to continue playing. An ETA can not be given at this moment but I am working everyday to catch up with what I've missed. A timer will be added to the forums when I have a date set. The server will be up and running until this friday 17th of may, then it will be down for maintenance. I'd like to thank everyone of you who are still here despite me not being so, now lets get this going. Keep an eye on the forums as I will be posting some behind the scenes and will be looking for assistance and testers further on.
  16. 1 point
    Collection log is 90% complete, only clue rewards left:
  17. 1 point
    Back in June a competition was launched for OSV client background (Myth's Guild themed). Unfortunately it was abandoned and forgotten. Basically I just want to share the files (and where to place them) if any will want to refresh a client. 1. >> Move and replace 12 files in C:\Users\User\.OSVCache\Sprites\loginscreen\2015 2. >> Move and replace 1 file in C:\Users\User\.OSVCache\Sprites\loginscreen\general *Preview how it should look if placed correctly*
  18. 1 point
    Ah shit... here we go again..
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